Sound designer and composer for new media. Currently an Audio
Contractor at Geemzo, which we have a few TBA games in the
pipeline. Recently finished volunteering as the Audio Lead for
MagiCode Games, where I had my first game published called
Roger: The flying Pig on Iphone and Android market.
Learning some new things like Wwise, Unity and working on an
electronics project with the Arduino which I will connect to
Max/MSP. Looking to raise money to get into the Vancouver Film
School and push myself to another proffesional level.
I have worked on Dramas, Theatre productions, Films, Animations,
Podcasts, Voice overs, Documentaries and of course Games. I
mostly work with audio within these mediums but I like working in
other production roles as well.
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Audio Contractor @ Geemzo presently held
Gravity Cave - iOS and Facebook
Space Panic - iOS and Android
Gravity Maze - iOS and Android
Voluntary Lead @ Magicode Games - 2 years
Roger: the flying pig
Toxic Bugs
Neon Ninja 4
Blast It
Ghost Game
Audio Designer/Mixer @ Language through Lenses
competition - Giulia Ghiani's entry "It'll be Alright"
Audio Designer/Composer @ Dare to be Digital - Team Carne
Carne 2011 and Team Shark on a Bike 2010
Monster SFX Designer @ Unreleased title - Matteo
Zuffolini's co-produced "Odd Socks"
Contract SFX Designer @ TABS Theatre - Snow White
Audio Designer/Composer @ Abertay University MProf
Games Development
Games Titles include:
Quad
Trap Inc
Mount Dash
The rest of my projects came from Abertay University, Whitespace
Solutions, Aberplay, Signpost International and various student
works.