Lets Start Here...

 

Sound designer and composer for new media. Currently an Audio

Contractor at Geemzo, which we have a few TBA games in the

pipeline. Recently finished volunteering as the Audio Lead for

MagiCode Games, where I had my first game published called

Roger: The flying Pig on Iphone and Android market.

 

Learning some new things like Wwise, Unity and working on an

electronics project with the Arduino which I will connect to

Max/MSP. Looking to raise money to get into the Vancouver Film

School and push myself to another proffesional level.

 

I have worked on Dramas, Theatre productions, Films, Animations,

Podcasts, Voice overs, Documentaries and of course Games. I

mostly work with audio within these mediums but I like working in

other production roles as well.

 

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Previous Projects

 

Audio Contractor @ Geemzo presently held

Gravity Cave - iOS and Facebook

Space Panic - iOS and Android

Gravity Maze - iOS and Android

 

Voluntary Lead @ Magicode Games - 2 years

Roger: the flying pig

Toxic Bugs

Neon Ninja 4

Blast It

Ghost Game

 

Audio Designer/Mixer @ Language through Lenses

competition - Giulia Ghiani's entry "It'll be Alright"

 

Audio Designer/Composer @ Dare to be Digital - Team Carne

Carne 2011 and Team Shark on a Bike 2010

 

Monster SFX Designer @ Unreleased title - Matteo

Zuffolini's co-produced "Odd Socks"

 

Contract SFX Designer @ TABS Theatre - Snow White

 

Audio Designer/Composer @ Abertay University MProf

Games Development

Games Titles include:

Quad

Trap Inc

Mount Dash

 

The rest of my projects came from Abertay University, Whitespace

Solutions, Aberplay, Signpost International and various student

works.

 

 

It'll Be Alright - Sound Design/Mixing

 

 

 

War of the Immortals - All audio replaced

 

Music Portfolio

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Urban Abstract - Sound Design

 

 

 

Skyward Sword Intro - Music Replacement